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pvc1 |
Дата: Вт, 22 Апр 2014, 15:52 | Сообщение #5261 | Тема: Сборник программ для ПК |
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PS4_AC1D_Flash-Tool by cfwprpht
 Цитата What it is?
This is a Tool to handle the PS4 Macronix NOR Flash. It can Read/Write the Chip with use of Teensy++ 2.0 USB Dev Board. But there for the Tool is more only a GUI cause it use @judges SPIWay.py script for the Read/Write part.
Then the Tool can validate a PS4 NOR Dump and Display the infos of your Console in the GUI. If you want you can also store your console infos in a database text file.
It comes with the Python 2.7 and Python Serial Installer and will check if you have both installed or not. But at least it hase a own extracter and can extract a PS4 NOR Dump file as well a SLB2 Container. The validator Routine isn't perfect right now and even give me on my own dump on 3 of 33 Arrays to check a false negative. This is mostly to do that there need to be done more investigation on Console specific Marks and such they are present on all Consoles.
But right now there isn't much use for the end user so i still have time to correct that. In case of your a Dev and want to write a Dump to your consoles flash that do not validate, then just create a empty txt file with the name "developer.conf". This will enable the Tool to activate all blocked buttons.
Used Lib's:
ConsoleControle.dll - is a librarie from Dave Kerr ProcessInterface.dll - is a librarie from Dave Kerr SPIway.py - is a script from Judges Log.dll - is a librarie from me (cfwprophet) Tools.dll - is a librarie from me (cfwprophet) nor4ps.dll - is a librarie from me (cfwprophet) SLB2.dll - is a librarie from me (cfwprophet)
So you may ask for what the SPIway.bat will be ? It's simpli. VisualStudio can't handle the python script. For that a python integration to Visual Studio will be needed. There are allready projects for that but in a beta phase. So we use the .batch to kind of spoof the python script. In case VS understand and can handle .bat's we just do the same within the .bat what we otherwise would do with the python script in VS. We do a "Call" and execute the python script with the needed arguments.
What to do?
Adjust the validator Routine for the PS4 NOR flash. Include a Flash Patcher Routine. (Or) Activate diff Write. (which is allready included into judges SPIway.py script). Finish the vdump function which will verify the dumped data against the data on Chip. Modifie ConsoleControle to match even more needs. (Like a way to check and wait for the current process to be done without the affect that your whole code stops and will cause a crash of your app).
Credits and Greets:
Judges for his SPIway.py script (many thx) Dave Kerr for his Console Controle Class librarie eussNL for his affinity about the DevWiki (woop woop) flatz for his PS4 unPKG.py script grafchockolo for all his amazing work on the PS3 (i will always credit you in any scene releaded stuff thank you for everything you have done. We would need more guys like you in the Sony Playstation Hacking Scene) KDSBest for beeing a Mentor and a god frind to me GotNoUsername you know why and that's enough All Devwiki Contributors !! (information have to be free to every one) Pockets69, Sandungas, Helsing9, GregoryRasputin, t000, Ada, _NiceShot, PS3hax.net, PS4hax.net, PSX-Scene.com and everyone else i forgot....(wink, wink) Скачать :
* PS4_AC1D_Flash-Tool.rar
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pvc1 |
Дата: Чт, 24 Апр 2014, 09:01 | Сообщение #5262 | Тема: PSX |
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vitas155, поздравляю с покупкой ! ждем фоток и новостей по продвижению в работе
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pvc1 |
Дата: Чт, 24 Апр 2014, 09:08 | Сообщение #5263 | Тема: Movian M7 v7.0.157 |
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4.5.333 Цитата - Fix crash when playing MJPEG movies (recent regression) - ps3: Include eth address in device id hash - Improve traceprint to print source IP address - Add usage tracker - js: Avoid running multiple search queries in the same plugin - navigator: Avoid duplicate pages next to each other in history - Update libav with fix for incorrect DVHS packet framing - Move libav specific stuff from video_decoder.c into libav.c - vdpau: Get rid of a debug printf - glw/video: Fix recent regression in VDPAU video display - fix build breaks - Make it possible to turn off video frame interpolation - Show if decoder is hw accelerated in status bar - Remove trailing whitespace - Fix broken rescan of /dev/event devices - fa/smb: Fix use after free - Rewrite VDPAU implementation. Now works again after libav10 upgrade.
Also use the VDPAU OpenGL interop GL extension to avoid X11 pixmap hacks. The old hack would cause tearing on high res displays
New implementation also support mid-stream resolution switching and switching back/forth between software decoding and accelerated decoding
- posix: No longer adjust stack size. It can screw up third party libs
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pvc1 |
Дата: Чт, 24 Апр 2014, 11:10 | Сообщение #5264 | Тема: Пожелания и замечания о сайте и форуме |
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на пробу включен другой вариант BB кодов, аккуратней с редактированием больших постов, возможны глюки. Делайте бекап перед редакцией на всякий пожарный.
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pvc1 |
Дата: Пт, 25 Апр 2014, 13:09 | Сообщение #5265 | Тема: ps1 games on dvd |
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обычно делаются порты под другую платформу, поэтому думаю просто так не заменить
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pvc1 |
Дата: Пт, 25 Апр 2014, 13:25 | Сообщение #5266 | Тема: Movian M7 v7.0.157 |
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4.5.342 Цитата - usage: Add more counters - usage: Add plugin specific counters - glw/x11: Must repaint window on Expose when in conditional render mode - plugin: Unlock plugin mutex during download - usage: Don't use time() to get elapsed runtime as it might change if clock is adjusted - videoplayer: Remove unused code for parsing HLS playlists - glw: If switching deck page we need to rerender …
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pvc1 |
Дата: Пн, 28 Апр 2014, 11:01 | Сообщение #5267 | Тема: modbo 4 |
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если на сайте модбо али указан как реселлер, то возможно это оригинал. А так - напиши письмо продавану и спроси про оригинальность чипа.
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pvc1 |
Дата: Пн, 28 Апр 2014, 13:28 | Сообщение #5268 | Тема: Movian M7 v7.0.157 |
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4.5.365 Цитата - hls: Must set mp_start_time or subtitles won't display for streams which start at PTS - Improve error logging when writing upgrades to disk - glw/playfield: Schedule refresh when new child is selected - Add a throbber to search result page - Revert "js: Avoid running multiple search queries in the same plugin" - rpi: Upgrade STOS to 1.0.9 - prop: Fix typo on prop unlinking causing some bugs - prop: More trace output - skin: Remove some actions in page menu if the would have no effect Such as: Go to settings,home,playqueue if already at the page Also remove the ability to bookmark home page. It makes no sense - prop: Fix broken symlink unlinking in prop_destroy0() We need to unlink symlinks before we decend the tree - prop: Improve trace - prop: Avoid creating unnecessary properties during unlink - Fix bug when seeking in queues - glw: Fix another issue related to conditional ui rendering. - glw: Must schedule UI refresh when a child moves - glw: Fix broken move in array widget - glw/container: Schedule refresh when retiering childs - rpi: Avoid trying to decode progressive JPEGs and JPEGS without exactly three color channels - image: Never scale above im_max_{width,height} even if we get a requested width/height - rpi: Fix image corruption when decoding some JPEG images … - ps3: Fix startup crash (recent regression) - ui: Fix regression in how navigation list wrapping is handling … - js: Change JS_GetClass() -> JS_GET_CLASS()
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pvc1 |
Дата: Пн, 28 Апр 2014, 13:39 | Сообщение #5269 | Тема: Сборник программ для ПК |
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RetroXMB Creator v1.2 + RetroArch (RetroXMB Edition) Цитата RetroXMB Creator - v1.2 - April 26
- It now can create manuals in .DDS format. Just drag & drop the images in .jpg, .png, .bmp, .tif or .dds on the Retro XMB Manual window, hit MANUAL button and then create the PKG. - RetroXMB Creator can be used as a manual reader on uncompressed PKG files Скачать:
* RetroXMB Creator v1.2 * RetroArch v1.0.0.2 (RetroXMB Edition) Addon-On
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pvc1 |
Дата: Пн, 28 Апр 2014, 13:43 | Сообщение #5270 | Тема: Официальные прошивки PS Vita и Vita TV [3.74] |
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вслед за новостями по ожидаемой прошивке PS4 под номером 1.70, было заявлено о прошивке 3.15 для виты. Заявлена совместимость между PS4 и PS Vita TV. Что еще нового будет пока неизвестно.
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