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pvc1 |
Дата: Пт, 09 Мар 2018, 23:27 | Сообщение #7851 | Тема: Сборник приложений для PS4 |
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Dean Kasabov известный как разработчик множества программ для PS3 в том числе знаменитого MultiMAN заявил о начале работ над версией MultiMAN для PS4. Недавно он приобрел серебряную версию консоли с 2 дуалшоками, поэтому ждем новостей от него.
Источник: https://www.psx-place.com/threads....4.16608
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pvc1 |
Дата: Сб, 10 Мар 2018, 08:25 | Сообщение #7852 | Тема: VitaShell v2.05 mod |
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v1.82
Цитата Добавлена поддержка для прошивок 3.65/3.67
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pvc1 |
Дата: Вс, 11 Мар 2018, 18:16 | Сообщение #7853 | Тема: VitaShell v2.05 mod |
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в привате есть
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pvc1 |
Дата: Вс, 11 Мар 2018, 18:22 | Сообщение #7854 | Тема: PS4 Exploit Host v0.5.0 |
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v0.4.1
Цитата Some pretty big changes in this version, so I do expect some bugs, be sure to report them.
Added qwertyuiop's webkit rewrite to all 4.55 exploits Updated all paylaods Added web dumper back... still doesn't really work but it's built from source New rule, I have to be able to see the source to include it a payload in a release Try to fix issues users were having when extracting release on top of an old release. Don't do this. Removed all args, replaced with settings.json You can now delete updates, on any firmware version, by setting max_update in settings to be below your current firmware version (Must be higher than no_update). Make sure you do this before updating with the updater if you already have a official firmware update downloaded. Added DNS pass through for devices you do not want DNS redirection on Added option to disable UA checks Added pingback to exploits that expect payloads (New payload menu trigger) There are also no longer print statements while the menu is open Added version check to warn users of an update for ps4-exploit-host Default theme now grays out firmwares that do not match UA (Can still be clicked) Added magenta theme by @mickyyman
All 4.05 exploits/payloads, besides "Update Enabler", will be removed in the next release.
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pvc1 |
Дата: Вс, 11 Мар 2018, 18:33 | Сообщение #7855 | Тема: vitaQuake I v4.2/II v2.4 |
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VitaQuakeII v1.5 - теперь с 3D поддержкой
Цитата 3D hardware acceleration support thanks to VitaGL. This allows the game to be rendered at the Vita’s native resolution (960×544) while still giving a buttery smooth 60FPS most of the time. An FPS counter The right analogue stick is now more sensitive and precise thanks to fixes from rsn8887 and Shroom King The game can now render shadows and has an option to turn these on and off.
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pvc1 |
Дата: Вс, 11 Мар 2018, 18:41 | Сообщение #7856 | Тема: Сборник Хоумбрю игр на PSVita |
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Порт Xash3D-FWGS для PSVita Release 3 - разработчик fgsfdsfgs обновил порт движка Xash3D для PS Vita.
Github проекта: https://github.com/fgsfdsfgs/vitaXash3D
Цитата Notable changes - somewhat better performance;
- now uses dynamic game libraries instead of hardlinked HLSDK;
- basic touch support.
WARNING: This release is probably incompatible with savegames from Release 1 and Release 2. If the game crashes after you die or when you load a save, delete your old saves. Important notes - If you already had Release 2 installed, redo only steps 2-4 from the list below.
- If you already had Release 1 installed with the full version of Half-Life before this, redo only steps 2-4 from the list below.
- If you already had Release 1 installed with Half-Life Uplink, remove the whole xash3d folder and reinstall everything from scratch.
Installation guide Copy the valve directory from your Half-Life installation (preferably the Steam version, but WON or stuff like Day One probably works as well) to ux0:/data/xash3d/ on your Vita. If you don't have access to a Half-Life installation, you can use the data files from the free demo version of HL, Half-Life Uplink. In that case, just extract this archive to ux0:/ on your Vita. Extract data.zip to ux0:/ on your Vita. Replace everything if asked. Install the VPK. Run it. If you only have Uplink installed, make sure that you select Half-Life Uplink in the launcher. Mods supported out-of-the-boxdata.zip for this release includes game libraries for the following games/mods:
- Half-Life (and HL: Uplink)
- Half-Life: Blue Shift
- Half-Life: Opposing Force
To install a game/mod, copy its data folder (bshift for Blue Shift, gearbox for Opposing Force) to ux0:/data/xash3d/ without replacing files. Any Half-Life mods that don't use custom code (no cl_dlls or dlls in the mod folder, e.g. USS Darkstar) are also supported. Most other mods that do have custom code (e.g. Counter-Strike, Team Fortress Classic) require porting of their game libraries to the Vita, however some work fine without their DLLs (They Hunger 1, CAGED, Afraid of Monsters).
Скачать:
* Xash3D-FWGS Release 3
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pvc1 |
Дата: Вс, 11 Мар 2018, 18:50 | Сообщение #7857 | Тема: Порты игр на PS Vita |
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Разработчик Rinnegatamante готовит порт Quake3
Источник: https://twitter.com/Rinnegatamante/status/972538595302105090
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pvc1 |
Дата: Вс, 11 Мар 2018, 19:18 | Сообщение #7858 | Тема: Новости о PSVITA |
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Разработчик TheFlow набрал бета тестеров для CFW 3.65 HENkaku Ensō. Судя по радостным отзывам все вполне работоспособно - https://twitter.com/mcdarkjedii/status/972666929096802304. Так что реальный релиз все ближе и ближе.
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pvc1 |
Дата: Вс, 11 Мар 2018, 19:20 | Сообщение #7859 | Тема: Movian M7 v7.0.157 |
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бета 5.0.504
Цитата Switch to xenial when building ps3 Merge pull request #230 from LFriede/http_buffer added buffers for http postdata http post content-type
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pvc1 |
Дата: Вс, 11 Мар 2018, 19:38 | Сообщение #7860 | Тема: Хоумбрю софт на Vita |
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gamecard-microsd v1.1 - обновление плагина для адаптера игровых картриджей с MicroSD.
Github проекта: https://github.com/TheOfficialFloW/gamecard-microsd
Цитата добавлена поддержка прошивок 3.65/3.67 Скачать:
* gamecard-microsd v1.1
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