Результаты поиска
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pvc1 |
Дата: Ср, 31 Май 2017, 16:41 | Сообщение #7241 | Тема: Порты игр на PS Vita |
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ZeldaOLB v.1.0 - порт Zelda: Oni Link Begins
Скачать:
* ZeldaOLB v.1.0
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pvc1 |
Дата: Чт, 01 Июн 2017, 14:12 | Сообщение #7242 | Тема: Пожелания и замечания о сайте и форуме |
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какие предложения ?
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pvc1 |
Дата: Чт, 01 Июн 2017, 15:14 | Сообщение #7243 | Тема: Хоумбрю софт на Vita |
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AdrenalineStates - утилита для работы с сохранениями от Adrenline, позволяет удалять сохранения и переделывать под новую версию Adrenaline
Github проекта: https://github.com/DavisDev/AdrenalineStates
Цитата Controls
Up/Down: Browse the list of states Cross: Change state version. Square: Delete state version. Скачать:
* AdrenalineStates v1.00
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pvc1 |
Дата: Чт, 01 Июн 2017, 15:19 | Сообщение #7244 | Тема: Пожелания и замечания о сайте и форуме |
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размер не меняется, это задано жестко. Первый вариант (синим цветом) я пробовал, но то ли мне показалось, то ли так и есть, но она как то не очень там, насчет внизу - надо попробовать
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pvc1 |
Дата: Чт, 01 Июн 2017, 15:21 | Сообщение #7245 | Тема: uLaunchELF [4.43a/wip7]/LbFn [0.70.19] |
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LaunchELF v4.43a (2017-05-31)
Цитата (PS2SDK) standardized behaviour of rename() functionality for the mass storage driver. Fixed renaming of files in sub-directories on the mass device. Fixed copying of files to the VMC device.
Regarding the rename functionality, I changed it to fit the documentation for the standard C rename function:
A file cannot be renamed to an existing file. A file cannot be renamed into a directory. A directory cannot be renamed into a file. A directory can be renamed into a directory, if the destination is an empty directory.
Also, the rename() function is now usable for moving files, from a programmer's point-of-view; it can be used to quickly move files around the USB disk without needing to read and write whole files. Right now, LaunchELF does not move files that way, but I'm sure it would make the moving of files quicker.
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pvc1 |
Дата: Чт, 01 Июн 2017, 16:19 | Сообщение #7246 | Тема: PS3 RetroArch [v1.8.7] |
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RetroArch v1.6.0 - вышла версия пока только для DEX
Суммарный лог для всех платформ:
Цитата – AUTOSAVE/SRAM – Fix bug #3829 / #4820 (https://github.com/libretro/RetroArch/issues/3829) – ENDIANNESS: Fixed database scanning. Should fix scanning on PS3/WiiU/Wii, etc. – NET: Fix bug #4703 (https://github.com/libretro/RetroArch/issues/4703) – ANDROID: Runtime permission checking – ANDROID: Improve autoconf fallback – ANDROID: Improve shield portable/gamepad device grouping workaround – ANDROID: Allow remotes to retain OK/Cancel position when menu_swap_ok_cancel is enabled – LOCALIZATION: Update/finish French translation – LOCALIZATION: Update German translation – LOCALIZATION: Update Japanese translation – LOCALIZATION/GUI: Korean font should display properly now with XMB/MaterialUI’s default font – MENU: Improved rendering for XMB ribbon; using additive blending (Vulkan/GL) – OSX/MACOS: Fixes serious memory leak – WINDOWS: Added WASAPI audio driver for low-latency audio. Both shared and exclusive mode. – WINDOWS: Added RawInput input driver for low-latency, low-level input. – WINDOWS: Core mouse input should be relative again in cores – MISC: Various frontend optimizations. – VIDEO: Fix threaded video regression; tickering of menu entries would no longer work. – WII: Fix crashing issues which could occur with the dummy core – WIIU: HID Controller support – WIIU: XMB/MaterialUI menu driver support – WIIU: Initial network/netplay support – LOBBIES: Fallback to filename based matching if no CRC matches are found (for people making playlists by hand) – LOBBIES: GUI refinement, show stop hosting when a host has been started, show disconnect when playing as client – LOBBIES: if the game is already loaded it will try to connect directly instead of re-loading content (non-fullpath cores only) – LOBBIES: unify both netplay menus – THUMBNAILS: Thumbnails show up now in Load Content -> Collection, Information -> Database – VITA: Fix slow I/O – VITA: Fix 30fps menu (poke into input now instead of reading the entire input buffer which apparently is slow) – VITA: Fix frame throttle – VULKAN: Unicode font rendering support. Should fix bad character encoding for French characters, etc. – VULKAN: Fix some crashes on loading some thumbnails – AUDIO: Audio mixer support. Mix up to 8 streams with the game’s audio.
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pvc1 |
Дата: Чт, 01 Июн 2017, 16:22 | Сообщение #7247 | Тема: RetroArch v1.21.1 |
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Сообщений: 11204
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v1.6.0
Цитата – AUTOSAVE/SRAM – Fix bug #3829 / #4820 (https://github.com/libretro/RetroArch/issues/3829) – ENDIANNESS: Fixed database scanning. Should fix scanning on PS3/WiiU/Wii, etc. – NET: Fix bug #4703 (https://github.com/libretro/RetroArch/issues/4703) – ANDROID: Runtime permission checking – ANDROID: Improve autoconf fallback – ANDROID: Improve shield portable/gamepad device grouping workaround – ANDROID: Allow remotes to retain OK/Cancel position when menu_swap_ok_cancel is enabled – LOCALIZATION: Update/finish French translation – LOCALIZATION: Update German translation – LOCALIZATION: Update Japanese translation – LOCALIZATION/GUI: Korean font should display properly now with XMB/MaterialUI’s default font – MENU: Improved rendering for XMB ribbon; using additive blending (Vulkan/GL) – OSX/MACOS: Fixes serious memory leak – WINDOWS: Added WASAPI audio driver for low-latency audio. Both shared and exclusive mode. – WINDOWS: Added RawInput input driver for low-latency, low-level input. – WINDOWS: Core mouse input should be relative again in cores – MISC: Various frontend optimizations. – VIDEO: Fix threaded video regression; tickering of menu entries would no longer work. – WII: Fix crashing issues which could occur with the dummy core – WIIU: HID Controller support – WIIU: XMB/MaterialUI menu driver support – WIIU: Initial network/netplay support – LOBBIES: Fallback to filename based matching if no CRC matches are found (for people making playlists by hand) – LOBBIES: GUI refinement, show stop hosting when a host has been started, show disconnect when playing as client – LOBBIES: if the game is already loaded it will try to connect directly instead of re-loading content (non-fullpath cores only) – LOBBIES: unify both netplay menus – THUMBNAILS: Thumbnails show up now in Load Content -> Collection, Information -> Database – VITA: Fix slow I/O – VITA: Fix 30fps menu (poke into input now instead of reading the entire input buffer which apparently is slow) – VITA: Fix frame throttle – VULKAN: Unicode font rendering support. Should fix bad character encoding for French characters, etc. – VULKAN: Fix some crashes on loading some thumbnails – AUDIO: Audio mixer support. Mix up to 8 streams with the game’s audio.
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pvc1 |
Дата: Чт, 01 Июн 2017, 16:42 | Сообщение #7248 | Тема: Сборник приложений для PS3 |
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"CFW Extras" XMB Category (v1.00)
Цитата Below are the XMB items/Mods/Addons you can choose to install, each one (or all) can be installed into either the new CFW Extras Category, or into the game category, or both:
Soft Reboot Hard Reboot Shutdown App Home Configuration Manager CFW Tools (Mod of Mod) Homebrew Folder Package Manager Package Manager Plus (Mod) webMAN Games webMAN Mod Settings XMB Manager (Mod , no "plus") XMB Package Downloader
In the users category you can choose to add some or all of the following items:
Soft Reboot Hard Reboot Shutdown
Скачать:
* "CFW Extras" XMB Category (v1.00)
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pvc1 |
Дата: Чт, 01 Июн 2017, 22:25 | Сообщение #7249 | Тема: Общий PlayStation Plus |
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Сообщений: 11204
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Появятся в PS Plus 2 июня
Killing Floor 2 (PS4) Life is Strange (PS4) Abyss Odyssey (PS3) WRC 5: World Rally Championship (PS3) Neon Chrome (PS Vita и PS4) Spy Chameleon (PS Vita)
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pvc1 |
Дата: Чт, 01 Июн 2017, 22:29 | Сообщение #7250 | Тема: Пожелания и замечания о сайте и форуме |
Высшая материя
Сообщений: 11204
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тоже вариант, надо попробовать
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