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pvc1 |
Дата: Вт, 23 Дек 2014, 16:08 | Сообщение #5821 | Тема: PS3 CIDTool [2.0.5 BETA] |
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v2.0.5 [BETA] Цитата The execution of the processes is now “protected”, so you will not encounter a conflict of Fix many parts of the code Minor Fix The tool is completely compatible with PSNPatch v4.66.02 Output.exe you no longer need It was fixed an annoying bug in the report of the ConsoleID (it had already been reported in the past, but was now re-presented) The tool now supports the PSID It is now possible to generate and prepare the files related to the PSID Fixes some problems in the Settings
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pvc1 |
Дата: Вт, 23 Дек 2014, 16:49 | Сообщение #5822 | Тема: PS3 SHELTER [1.5] |
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PS3 SHELTER V 1.5 [ BETA] Цитата Minor Fix in the software Application completely resized to accommodate the new functions Fixes problems in the console Fixed some parts of the code New section for the Settings of the randomization of the ConsoleID New section for the general Settings of the software Now it is possible to randomize the region of the ConsoleID The randomization of the region of the ConsoleID is visible in the mini-map dedicated Added new button “Disconnect” to disconnect from the PS3 Added statistics for the ConsoleID randomized (you can see their statistics for each session spoof) Added protection from errors, the software should prevent the creation of errors during the spoof Silent execution of the generators is now so stable and proper, not by running the script as you did in the previous version, in fact, this created many problems, that has now been fixed
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pvc1 |
Дата: Ср, 24 Дек 2014, 11:42 | Сообщение #5823 | Тема: Фотоальбом |
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плюсую за фотку - красавцы !
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pvc1 |
Дата: Ср, 24 Дек 2014, 14:22 | Сообщение #5824 | Тема: Пожелания и замечания о сайте и форуме |
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я до сих пор не пойму что не так с пда версией, я ей не пользуюсь, поэтому не в курсе
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pvc1 |
Дата: Чт, 25 Дек 2014, 10:43 | Сообщение #5825 | Тема: GameSonic Manager [v3.96] |
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3.46 Christmas Edition Цитата Исправлена ошибка возникавшая при удалении спуфа. Исправлена ошибка в установке stage2.bin (спасибо Deank). Добавлена функция которая позволяет изменить фоновое изображение нажатием клавиши L1 и R1 в списке игр. Добавлена рождественская заставка. Добавлены новые фоновые изображения на тему рождества. Добавлен саундтрек на тему рождества.
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pvc1 |
Дата: Чт, 25 Дек 2014, 10:52 | Сообщение #5826 | Тема: VSH PRX Loader [1.12U]/MAMBA PRX Loader [4.84.2] |
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PS3 PPU Project PoC Plugin 0.2 by Mysis - проект плагина, добавляющий несколько нужных фич Цитата Возможности на кнопках:
Select: Game Screenshot (XMB ingame) L1 : Display plugin menu (all XMB Modes) L2 : Make Screenshot (Main XMB + Blu-ray (Kudos 3141card!)) L3 : Open WebBrowser with PS3WiKi (Main XMB) R1 : Dump game KLicensee (XMB ingame) R2 : Enable/Disable Background Music (XMB ingame) R3 : Start/Stop Gameplay recording (XMB ingame, almost like on ps4!)
Как использовать:
Hold "Select" in InGameXMB to enable/disable the regular InGame Screenshot Feature. Hold "L1" in XMB/InGameXMB/..to display button combo information above. Hold "L2" to produce a Screendump. Its automatically checked wheater you're in XMB/exiting a BD.
XMB-Screenshot:
This will only work in XMB, not InGameXMB etc. It might be better to have a dynamic theme set, else it will hang/freeze. Also the framebuffer doesnt get locked, you will encounter small black lines.
BD-Screenshot:
1. Press pause while BD Playback. 2. Press ps-button/circle as if you would exit. 3. Hold "L2" for few seconds.
It will dump 3x rsx buffer as bmp, allows you to select what fits you best. Kudos to the awesome 3141card for his code!!!!!!
Note: 1920x1080 Resolution + 4.46 only tested so far!
Hold "L3" in XMB to directly start PS3 WebBrowser and visit: psdevwiki.com/ps3/Main_Page Hold "R1" in InGameXMB to dump a game's klicensee. That information will be visible in debug output and log-file.
Note: The game has to access the file before or set the key.
Bonus: In XMB it overrides update url to a custom set ps3-updatelist.txt.
Hold "R2" in InGameXMB to enable/disable InGame System BGM Music Playback.
In the last plugin this feature was linked together with the screenshot feature, causing the console to freeze when exiting the game. It now has been splitted and still does, but it wont interfere with InGame Screenshots.
Hold "R3" in InGameXMB to record (+stop) your playstation 3 gameplay/apps without any hardware! (like on ps4! )
In this PoC following parameters are set:
Video Format: 1280x720 @ 5Mbit and 30fps (Codec: M4HD) Audio Format: AAC @ 96K
Note: This feature will require 16+ mb memory + SPU processing power and thus might not work on all games, or crash the console.
So far it worked on Kingdom Hearts 2.5 HD + Birth by Sleep (perfectly), Mini Ninjas, Multiman, Rebug Toolbox... Will not (yet) work on PS1/PS2/PSP Games. Feel free to add more tested games at: psdevwiki.com/ps3/edit/Talk:Rec_plugin
Paths:
Logfile: /dev_hdd0/game/PRXLOADER/USRDIR/PS3_PPU_Project1.log BD/XMB Screenshots: /dev_hdd0/game/PRXLOADER/USRDIR/*.bmp Gameplay Recording: /dev_hdd0/game/PRXLOADER/USRDIR/*.mp4
(make sure the paths exist)
/Mysis (again kudos to 3141card for his code to make screendumps!)
Note: it is advised to not have multiple plugins running to prevent incompatibility.
So whats up next?
Fixing smaller uncomfortable issues Adding Screendump/Recordings to XMB Photo/Video Columns Displaying stuffs at xmb information indicator bar Improving gameplay recording compatibility (different quality specs...) ...
Note: applying screendump code to ps2emu/lv2 level might allow screenshots of ps2 games ! Скачать:
* PS3_PPU_Project1_0.2
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pvc1 |
Дата: Чт, 25 Дек 2014, 15:58 | Сообщение #5827 | Тема: Пожелания и замечания о сайте и форуме |
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вроде исправил, отписывайтесь
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pvc1 |
Дата: Пн, 29 Дек 2014, 11:20 | Сообщение #5828 | Тема: multiMAN v04.85.01/mod v4.91 |
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prepNTFS v1.05 (webMAN MOD Edition) Цитата Prepare NTFS drives for webMAN access. prepNTFS reads the Following Folders and Content as shown below:
/PS3ISO - PS3 Games /PSXISO - PS1 Games /DVDISO - DVD Video /BDISO - Blu-ray Video
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pvc1 |
Дата: Пн, 29 Дек 2014, 11:52 | Сообщение #5829 | Тема: Open PS2 Loader USB&SMB [0.9.3 rev.892/E2OPL v0.1.1] |
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E2OPL 0.1.1 в шапке
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pvc1 |
Дата: Пн, 29 Дек 2014, 12:02 | Сообщение #5830 | Тема: Movian M7 v7.0.157 |
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4.7.584 Цитата * ecmascript/page.js: make page.getItems() return a copy of the items array * ecmascript: Make es_get_native_obj_nothrow() more robust * ecmascript/page: Fix more for item move support * ecmascript: Add support for page.reorderer() callback * ecmascript: Add Showtime.propIsSame() method * ecmascript/page: Add Item.destroy() method * ecmascript: Add Showtime.propDestroy() * ecmascript/page: Add toString method for page.Item object * torrent: Add support for torrentfile:// browsing in torrent's root * bittorrent/browse: Set page.model.metadata.title to torrent's name … * bittorrent: Active spinner when browsing torrents (during .torrent fetch) * asyncio: Make it possible to cancel DNS requests: Also do this from bittorrent UDP tracker code to avoid use-after-free crash * linux: Remove CDDA / CDDB support … * plugins: Better error message when failing to load development plugin * ecmascript/https: Add convertFromEncoding() to response object … * ecmascript/https: If a request fails, make sure to clear out result … * hls: Fix hang when streaming reached EOF but playback buffer wasn't empty yet * navigator: if directClose is set after we've left a page, make sure it close anyway * navigator: Remove pointless unlink() * glw: Add (currently disabled) code to do proper unlink when using links for assignment: This is currently not needed but might be so in the future, so keep the code around: * prop: Improve the 'Refusing to clean prop ...' error message * glw/eval: Rename (a,b) to (left, right) in glwf_assign to clarify what's going on * ecmascript: Handle plugin unload during URI route lookup * Fix release build * navigator: Don't create a link for $page.origin -> model since it doesn't work This is a bit of a workaround for a yet to be fixed problem with property unlinking * prop: Better debug for tracked subscription * prop/https: Print subscribers when showing info about a property * prop: Move /subtrack HTTP API to prop_http.c * glw: If PROP_DEBUG is defined, make trace() print pointer to subscription
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