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Releases: socram8888/tonyhax

Version v1.4.5

22 Dec 17:33
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Changelog

  • Improved antipiracy patches, which fixed:
    • Shiritsu Justice Gakuen - Legion of Heroes (J) (SLPS-01240), issue #105
    • Shiritsu Justice Gakuen (U) (SLPS-02120), issue #105 and #135
    • King's Field (J) (SLPS-00017), issue #113
    • King's Field (U) (SLUS-00158), issue #113
    • Rival Schools (U) (SLUS-00681), issue #135
  • Enable debug TTY for games if the SCN2681 UART is available.
  • Introduced SoftUART compile-time option.

Version v1.4.4

26 Nov 00:16
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Changelog

  • Improved antipiracy patches, which fixed:
    • Vandal Hearts II - Tenjou no Mon (J) (SLPM-86251)
    • Saru! Get You (J) (SCPS-10091), issue #92
    • Um Jammer Lammy (E) (SCES-01753), issue #100
    • Pocket MuuMuu (J) (SCPS-10076), issue #103
    • Grind Session (U) (SCUS-94568), issue #106
    • Metal Gear Solid Integral (J) (SLPM-86470), issue #109
    • Crash Bandicoot Racing (J) (SCPS-10118), issue #110
    • The Emperor's New Groove (U) (SLUS-94571), issue #124
    • Robbit Mon Dieu (J) (SCPS-10103), issue #134
    • Silent Hill (J) (SLPM-86192), issue #136
  • Fixed building on newer GCC versions, issue #138
  • Added support for memory cards with fake sizes, issue #131

Version v1.4.3

07 Jul 10:00
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Changelog

  • Added support for booting from the second slot using FreePSXBoot
  • Improve antipiracy compatibility, fixing issue Elemental Gearbolt (NTSC-U) (SLUS-0654), issue #96.
  • Reduced RAM clearing time.

Version v1.4.1

28 May 22:40
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A pretty small development cycle, but I really wanted to churn this version ASAP so the bowling games worked again as entry points:

Changelog

  • Improved entrypoint stability, which fixes random red screens in the bowling games (issues #89, #90)
  • Reduced BIOS initialization time, spending less time in the green screen of death.
  • Made CD initialization errors non-fatal.
  • Improved logging to remove duplicated messages.

Version v1.4

25 May 18:30
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It's been just two days since the last release, but this one comes with very fancy and juicy improvements!

Changelog

  • Added automatic patching against anti-mochip. Fixes #37, #74 and #76, plus probably every game out there that hadn't been reported yet.
  • Added an option to launch tonyhax as a boot CD, so you can benefit from the automatic game patching if your console does not have a stealth modchip. Thanks @alex-free!
  • Mute all audio channels before launching a game, which fixes the launching game's loops from playing in launched games, fixing two games of #35
  • Reinitialize the entire console's RAM, so the game launches in a predictable state. Fixes the last game of #35.

Version v1.3.5

23 May 21:35
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Changelog

  • Massively improve PS2 compatibility, fixing #85, #67, #54 and many other games.
  • Improved PS1 compatibility by fixing a bug in the initialization logic.
  • Added antipiracy patch for BeatMania 6th Mix + Core Remix (J) (SLPM-87012), fixing #87

Version v1.3.4

19 May 17:02
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A super small list of changes, since I'd barely had time to work on tonyhax.

Changelog

  • Fix FreePSXBoot builds for multiple console models, fixing #86
  • Added antipiracy patches for Rockman 3 - Dr Wily No Saigo (J) (SLPS-02262), fixing #80

Version v1.3.3

02 May 21:56
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Changelog (for v1.3.3)

  • Added protection against FreePSXBoot. If you accidentally leave the memory card plugged in, the game will continue playing just fine.
  • Added antipiracy patches for:
    • Biohazard: Gun Survivor (J) (SLPS-02553)
    • Biohazard 3: Last Escape (J) (SLPS-02300) (v1.0)
    • Biohazard 3: Last Escape (J) (SLPS-02300) (v1.1)
    • Dino Crisis (J) (SLPS-02180)
    • Dino Crisis (U) (SLUS-00922) (v1.1)
    • Rockman 2 - Dr Wily No Kazo (J) (SLPS-02255)

Version v1.3.2

21 Apr 16:39
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IMPORTANT NOTES:

  • If you come from v1.2.3 or older, UPDATE THE ENTRY POINT SAVE FILES. This is the last time you should ever need to, as I've finally made them future-proof enough.

Changelog (for v1.3.2)

  • Fix entrypoint for Cool Boarders 4 (NTSC-U and PAL), fixing #64 reported by many users.

Changelog (for v1.3.1)

  • Fix entrypoint for PS2 consoles, fixing #63 reported by @faissaloo.

Changelog (for v1.3)

  • tonyhax is now bootable using the FreePSXBoot exploit.
  • Added support for Castlevania Chronicles (U) (SLUS-01384) as entry point, by @G4Vi.
  • Added automatic switching between PAL and NTSC. tonyhax will detect the game's region and swap to the correct one before launching the game, ensuring it runs at the correct speed. Support is still spotty for the PS2, though.
  • Improved loading speed of every entry point to match that of Tony Hawk games - no more purple screens!
  • Increased the screen resolution. tonyhax now uses VGA video which allows more info on screen, making debugging easier.
  • Added antimodchip patch for Resident Evil Survivor (U) (SLUS-01087), fixing #46 requested by @AbdomenFella
  • Added antimodchip patch for pop'n music 2 (J) (SLPM-86294), partially fixing #37 requested by @PARTYMANX
  • Added antimodchip patch for pop'n music 6 (J) (SLPM-87089), also from issue #37
  • Fixed antimochip patch for Tetris with Card Captor Sakura - Eternal Heart (J) (SLPS-02886), fixing issue #29 requested by @dominater01

Version v1.3.1

18 Apr 18:33
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IMPORTANT NOTES:

  • v1.3.1 is just a hot fix for PS2 consoles. If you have updated to v1.3 and use a PS1, there's no need to update as no new features have been added.
  • If you come from v1.2.3 or older, UPDATE THE ENTRY POINT SAVE FILES. This is the last time you should ever need to, as I've finally made them future-proof enough.

Changelog (for v1.3.1)

  • Fix entrypoint for PS2 consoles, fixing #63 reported by @faissaloo.

Changelog (for v1.3)

  • tonyhax is now bootable using the FreePSXBoot exploit.
  • Added support for Castlevania Chronicles (U) (SLUS-01384) as entry point, by @G4Vi.
  • Added automatic switching between PAL and NTSC. tonyhax will detect the game's region and swap to the correct one before launching the game, ensuring it runs at the correct speed. Support is still spotty for the PS2, though.
  • Improved loading speed of every entry point to match that of Tony Hawk games - no more purple screens!
  • Increased the screen resolution. tonyhax now uses VGA video which allows more info on screen, making debugging easier.
  • Added antimodchip patch for Resident Evil Survivor (U) (SLUS-01087), fixing #46 requested by @AbdomenFella
  • Added antimodchip patch for pop'n music 2 (J) (SLPM-86294), partially fixing #37 requested by @PARTYMANX
  • Added antimodchip patch for pop'n music 6 (J) (SLPM-87089), also from issue #37
  • Fixed antimochip patch for Tetris with Card Captor Sakura - Eternal Heart (J) (SLPS-02886), fixing issue #29 requested by @dominater01