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Releases: rsn8887/openbor

OpenBOR Vita (v1.2) and Switch (v1.1)

02 Oct 23:45
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OpenBOR_Switch_1

OpenBOR_Switch_2

Description

This is a release of Cpasjuste port of OpenBOR to the Vita and Switch, based on Cpasjuste's original port and Plombo's work before that.

I created a .vpk and .nro from Cpasjuste's port and made some improvements (see changelog below).

OpenBOR is a continuation of the Beats Of Rage 2D game engine, which was originally created by the wonderful folks over at Senile Team.

Official Website of the project: http://www.chronocrash.com/forum/

Thanks

Thanks to Cpasjuste for the Switch and Vita ports.

Thanks to my supporters on Patreon: Andyways, Count Duckula, | Gatcher |, Jesse Harlin, Matthew Machnee, Mored4u, Ibrahim Fazel Poor, RadicalR, Uni, and Marco Verhoeven.

Thanks to dragonz for testing and notifying me of the bugs on VitaTV.

Installation

Vita:

  • install the vpk
  • copy game .pak files to ux0:data/openbor/paks
  • enjoy!

Switch:

  • copy the .nro file to /switch/openbor/
  • copy game .pak game files to /switch/openbor/Paks/
  • enjoy!

Recommended Settings

For optimum display quality on Vita, after launching a game

  • press Start to see the menu
  • select Video Options
  • select Filtering: linear
  • select Shader: sharp

To change aspect ratio: After launching a game, select Video Options->Fullscreen Type: Preserve Aspect Ratio or Stretch To Screen to switch between between 4:3 or 16:9 aspect ratio.

Build Instructions

Vita:

cmake -DBUILD_PSP2=1 -DBUILD_TREMOR=1 -DCMAKE_BUILD_TYPE=Release ../openbor
make OpenBOR.vpk -j12

Switch:

cmake -DBUILD_NX=ON -DCMAKE_BUILD_TYPE=Release ../openbor
make OpenBOR.nro -j12

Changelog

v1.2 (Vita only)

  • speed up startup time by disabling excessive debug logging
  • fix player 2, 3, 4 controls on VitaTV
  • fix Vita button names in control mapping menu
  • allow select button to be remapped for all players on VitaTV. Shader has to be selected in video options menu, not via select button anymore.

v1.1 (Switch only)

  • fix compilation with latest toolchain on Switch, fixes controls on firmware 9.0.0 and later
  • fix crash on startup on Switch
  • fix docked mode on Switch
  • fix aspect ratio correction option on Switch
  • on Switch, set new default options to fullscreen stretched with bilinear filtering (can be changed in video options after starting a game)
  • on Switch, add icon

v1.0

First release

OpenBOR Vita (v1.0) and Switch (v1.1)

12 Mar 01:26
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OpenBOR_Switch_1

OpenBOR_Switch_2

Description

This is a release of Cpasjuste port of OpenBOR to the Vita and Switch, based on Cpasjuste's original port and Plombo's work before that.

I created a .vpk and .nro from Cpasjuste's port and made some improvements (see changelog below).

OpenBOR is a continuation of the Beats Of Rage 2D game engine, which was originally created by the wonderful folks over at Senile Team.

Official Website of the project: http://www.chronocrash.com/forum/

Thanks

Thanks to Cpasjuste for the Switch and Vita ports.

Thanks to my supporters on Patreon: Andyways, Count Duckula, Jesse Harlin, Duncan Harris, Özgür Karter, Matthew Machnee, Ibrahim Fazel Poor, and RadicalR.

Installation

Vita:

  • install the vpk
  • copy game .pak files to ux0:data/openbor/paks
  • enjoy!

Switch:

  • copy the .nro file to /switch/openbor/
  • copy game .pak game files to /switch/openbor/Paks/
  • enjoy!

Recommended Settings

For optimum display quality on Vita, after launching a game

  • press Start to see the menu
  • select Video Options
  • select Filtering: linear
  • select Shader: sharp

To change aspect ratio: After launching a game, select Video Options->Fullscreen Type: Preserve Aspect Ratio or Stretch To Screen to switch between between 4:3 or 16:9 aspect ratio.

Build Instructions

Vita:

cmake -DBUILD_PSP2=1 -DBUILD_TREMOR=1 -DCMAKE_BUILD_TYPE=Release ../openbor
make OpenBOR.vpk -j12

Switch:

cmake -DBUILD_NX=ON -DCMAKE_BUILD_TYPE=Release ../openbor
make OpenBOR.nro -j12

Changelog

v1.1 (Switch only)

  • fix compilation with latest toolchain on Switch, fixes controls on firmware 9.0.0 and later
  • fix crash on startup on Switch
  • fix docked mode on Switch
  • fix aspect ratio correction option on Switch
  • on Switch, set new default options to fullscreen stretched with bilinear filtering (can be changed in video options after starting a game)
  • on Switch, add icon

v1.0

First release

OpenBOR Vita (and Switch)

02 Jan 20:40
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Description

This is a release of Cpasjuste port of OpenBOR to the Vita, based on Plombo's work.

All work was done by Cpasjuste and Plombo. I only compiled it and created a .vpk from his code.

OpenBOR is a continuation of the Beats Of Rage 2D game engine, which was originally created by the wonderful folks over at Senile Team.

Official Website of the project: http://www.chronocrash.com/forum/

Installation

  • install the vpk
  • copy game .pak files to ux0:data/openbor/paks
  • enjoy!

Recommended Settings

For optimum display quality, after launching a game

  • press Start to see the menu
  • select Video Options
  • select Filtering: linear
  • select Shader: sharp

Build Instructions

cmake -DBUILD_PSP2=1 -DBUILD_TREMOR=1 -DCMAKE_BUILD_TYPE=Release ../openbor
make OpenBOR.vpk -j12