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Releases: LiEnby/NoPspEmuDrm

v1.05

17 Feb 08:24
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-- Changes in v1.04

  • Now reads ConsoleID for rif generation from idstorage, this should hopefully fix compatibility issues with Console ID Spoofers.

Features:

  • Play any PSP, PSX, NeoGeo, PC Engine or TurboGrafix16 contents without a license
    -- Directly from the livearea, as if you got it from the PlayStation Store, no Adrenaline.

  • Use any PSP DLC Content (EDATs) without a license

  • Use PocketStation functionality with PSX games that support it.
    note: requires "PocketStation App" to be installed.

  • Start PspEmu content without NpDrm activation

  • Force __sce_ebootpbp signature file validation success (means- psp bubbles wont be thanos snapped out of existance upon downgrading or changing accounts)

  • Can use any Multi Disc game on your vita, even if they are not within __sce_discinfo.


the needed config.txt entries you need are:

*KERNEL
ur0:/tai/NoPspEmuDrm_kern.skprx
*ALL
ur0:/tai/NoPspEmuDrm_user.suprx

The latest build of PKGJ is now available that adds PSP download support.
https://github.com/blastrock/pkgj/releases/tag/v0.57

For refreshing / promoting PSP contents currently require this fork of VitaShell: https://github.com/KuromeSan/VitaShell/

v1.04

16 Sep 11:36
6fef91c
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-- Changes in v1.04

  • Fixes a bug where games with data.psar file larger than 2,147,483,647 bytes would not work.

Features:

  • Play any PSP, PSX, NeoGeo, PC Engine or TurboGrafix16 contents without a license
    -- Directly from the livearea, as if you got it from the PlayStation Store, no Adrenaline.

  • Use any PSP DLC Content (EDATs) without a license

  • Use PocketStation functionality with PSX games that support it.
    note: requires "PocketStation App" to be installed.

  • Start PspEmu content without NpDrm activation

  • Force __sce_ebootpbp signature file validation success (means- psp bubbles wont be thanos snapped out of existance upon downgrading or changing accounts)

  • Can use any Multi Disc game on your vita, even if they are not within __sce_discinfo.


the needed config.txt entries you need are:

*KERNEL
ur0:/tai/NoPspEmuDrm_kern.skprx
*ALL
ur0:/tai/NoPspEmuDrm_user.suprx

The latest build of PKGJ is now available that adds PSP download support.
https://github.com/blastrock/pkgj/releases/tag/v0.57

For refreshing / promoting PSP contents currently require this fork of VitaShell: https://github.com/KuromeSan/VitaShell/

v1.03

09 Jul 01:30
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-- Changes in v1.03

  • Now bypasses __sce_discinfo multi-disc whitelist ..
  • Fixes bug with some free drm vita games getting broken due to ecdsa patch

Features:

  • Play any PSP, PSX, NeoGeo, PC Engine or TurboGrafix16 contents without a license
    -- Directly from the livearea, as if you got it from the PlayStation Store, no Adrenaline.

  • Use any PSP DLC Content (EDATs) without a license

  • Use PocketStation functionality with PSX games that support it.
    note: requires "PocketStation App" to be installed.

  • Start PspEmu content without NpDrm activation

  • Force __sce_ebootpbp signature file validation success (means- psp bubbles wont be thanos snapped out of existance upon downgrading or changing accounts)

  • Can use any Multi Disc game on your vita, even if they are not within __sce_discinfo.


the needed config.txt entries you need are:

*KERNEL
ur0:/tai/NoPspEmuDrm_kern.skprx
*ALL
ur0:/tai/NoPspEmuDrm_user.suprx

The latest build of PKGJ is now available that adds PSP download support.
https://github.com/blastrock/pkgj/releases/tag/v0.56

For refreshing / promoting PSP contents currently require this fork of VitaShell: https://github.com/KuromeSan/VitaShell/

v1.02

05 Jul 09:55
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-- Changes in v1.02

  • Fixes a rare bug in some games that would reboot the entire psp kernel at runtime, causing NpDrm.prx patches to be removed (ex; The Power Stone Collection)
  • Fixes a bug with parsing rif start and end dates, in offical rif files

Features:

  • Play any PSP, PSX, NeoGeo, PC Engine or TurboGrafix16 contents without a license
    -- Directly from the livearea, as if you got it from the PlayStation Store, no Adrenaline.

  • Use any PSP DLC Content (EDATs) without a license

  • Use PocketStation functionality with PSX games that support it.
    note: requires "PocketStation App" to be installed.

  • Start PspEmu content without NpDrm activation

  • Force __sce_ebootpbp signature file validation success (means- psp bubbles wont be thanos snapped out of existance upon downgrading or changing accounts)


the needed config.txt entries you need are:

*KERNEL
ur0:/tai/NoPspEmuDrm_kern.skprx
*ALL
ur0:/tai/NoPspEmuDrm_user.suprx

A beta build of PKGJ is now availble that adds PSP download support.
https://github.com/blastrock/pkgj/releases/tag/v0.56-beta3

Please let us know if this has any problems!

For refreshing / promoting PSP contents currently require this fork of VitaShell: https://github.com/KuromeSan/VitaShell/

v1.01

25 Jun 01:40
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-- Changes in v1.01

  • Fixes a bug where cached rif would not be re-generated if was generated without activation and then you activated your console.

This was pretty obscure but i felt it needed fixing anyways.


Features:

  • Play any PSP, PSX, NeoGeo, PC Engine or TurboGrafix16 contents without a license
    -- Directly from the livearea, as if you got it from the PlayStation Store, no Adrenaline.

  • Use any PSP DLC Content (EDATs) without a license

  • Use PocketStation functionality with PSX games that support it.
    note: requires "PocketStation App" to be installed.

  • Start PspEmu content without NpDrm activation

  • Force __sce_ebootpbp signature file validation success (means- psp bubbles wont be thanos snapped out of existance upon downgrading or changing accounts)


the needed config.txt entries you need are:

*KERNEL
ur0:/tai/NoPspEmuDrm_kern.skprx
*ALL
ur0:/tai/NoPspEmuDrm_user.suprx

For refreshing / promoting PSP contents currently require this fork of VitaShell: https://github.com/KuromeSan/VitaShell/

Also Background Downloading of PSP content, coming soon to a PKGJ near you-

v1.00

21 Jun 16:38
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Features:

  • Play any PSP, PSX, NeoGeo, PC Engine or TurboGrafix16 contents without a license
    -- Directly from the livearea, as if you got it from the PlayStation Store, no Adrenaline.

  • Use any PSP DLC Content (EDATs) without a license

  • Use PocketStation functionality with PSX games that support it.
    note: requires "PocketStation App" to be installed.

  • Start PspEmu content without NpDrm activation


the needed config.txt entries you need are:

*KERNEL
ur0:/tai/NoPspEmuDrm_kern.skprx
*ALL
ur0:/tai/NoPspEmuDrm_user.suprx

For refreshing / promoting PSP contents currently require this fork of VitaShell: https://github.com/KuromeSan/VitaShell/

Also Background Downloading of PSP content, coming soon to a PKGJ near you-